Blacknut’s cloud gaming ecosystem now available on over 100 million Smart TVs worldwide, cloud gaming service invites publishers at GDC to unlock new audiences in the living room.
Blacknut, the leading pure-player cloud gaming platform, is present at the Game Developers Conference (GDC) to meet with publishers and industry partners and demonstrate how its Smart TV-first distribution strategy, with support for additional compatible devices already established, is opening new opportunities for game discovery and monetization. As cloud gaming continues to expand across devices, Blacknut is positioning the living room as a powerful new destination for premium games.
Through deep integrations with major Smart TV operating systems—including Tizen, webOS, Android TV, Google TV, Fire TV, Titan OS, and VIDAA—Blacknut is now accessible on more than 100 million Smart TVs worldwide, transforming televisions into instant gaming hubs without the need for consoles or downloads. This unique footprint allows publishers to reach millions of players directly in the living room through a seamless streaming experience; and gives many new players a chance to test gaming for the first time.
At GDC, Blacknut will highlight how its platform helps publishers expand their reach beyond traditional gaming hardware. By embedding cloud gaming directly into connected TV ecosystems and other connected devices, Blacknut enables players to discover and play games instantly using devices they already own, reducing friction while increasing engagement and accessibility.
Smart TVs are rapidly becoming one of the most important screens for gaming discovery. Our vision is simple: gaming should be as easy as streaming a movie. By integrating Blacknut directly into Smart TVs, we remove traditional barriers and allow players to jump into great games instantly—creating a powerful new channel for publishers to reach global audiences
— Olivier Avaro, CEO of Blacknut
Blacknut’s growing presence in the television ecosystem is supported by partnerships with leading device manufacturers and distribution partners worldwide. Available in more than 65 countries and featuring a catalog of over 1000 premium games, the platform is designed to deliver high-quality experiences across multiple screens—from Smart TVs and PCs to tablets and mobile devices.
For publishers, visibility and accessibility are everything “Our Smart TV footprint offers a unique opportunity to bring games directly into the living room of millions of households worldwide. At GDC, we’re excited to meet with partners who want to reach new audiences and make their games instantly playable on the biggest screen in the home
—Nabil Laredj, VP New Business & Licensing at Blacknut
Developers and publishers attending GDC are invited to connect with the Blacknut team to explore partnership opportunities and learn how cloud gaming on Smart TVs can help their titles reach a broader, more diverse global audience.